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Part of Commander Masters
·
Creature — Illusion
·
Commander Masters (CMM)
Live Play Data
Titan of Littjara
2%
Live Inclusion
Times Brought
610
Decks Running
305
Median Cast Turn
7
Drawn → Played
39%
Format
First-cast turn
n=49
0%
T1
2%
T2
4%
T3
6%
T4
8%
T5
55%
T6-9
24%
T10+
Median
7
P25
6
· P75
9
· max
15
On curve
39%
(9 / 49 cast on T6)
Cast same turn as drawn
23%
The "good card" funnel
610 brought · 288 playersBrought to game
610
Ever drawn
126
Reached battlefield
49
Still on board at game end
27
Once cast, 55% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +5.2pp
Players who cast this card win 39% of the time (n=44) , vs 20% when it never left the library (n=380).
When players drew this card but left it in hand, they won 21% (n=64).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +18.7pp; 95% confidence interval +5.2pp to +32.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
141 instances5.0%
Library
19.1%
Battlefield
40.4%
Graveyard
7.1%
Exile
Commanders that played this card
in tracked games-
1
Doctor Doom, King of Latveria
194 decks
-
2
The First Sliver
14 decks
-
3
Sliver Gravemother
13 decks
-
4
Loki, the Deceiver
12 decks
-
5
The Ur-Dragon
6 decks
-
6
Urtet, Remnant of Memnarch
5 decks
-
7
Hakbal of the Surging Soul
3 decks
-
8
Minn, Wily Illusionist
3 decks
-
9
Sliver Overlord
3 decks
-
10
Ulalek, Fused Atrocity
3 decks
Card text
Titan of Littjara
Creature — Illusion
As this creature enters, choose a creature type.
This creature is the chosen type in addition to its other types.
Whenever this creature enters or attacks, you may draw a card for each other creature you control that shares a creature type with it. If you do, discard a card.
6 / 6
Commander Masters (CMM)
·
Rare
·
Illustrated by Aldo Domínguez
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.