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Part of Commander Masters
·
Instant
·
Commander Masters (CMM)
Card Preview
Titan's Presence
1%
Decklist Inclusion
Times Brought
192
Decks Running
96
In Decks
693
Decklist Inclusion
1%
Format
Final zone distribution
56 instances5.4%
Library
7.1%
Battlefield
39.3%
Graveyard
10.7%
Exile
Commanders that played this card
in tracked games- 1 Zhulodok, Void Gorger 36 decks
- 2 Ultima, Origin of Oblivion 11 decks
- 3 Molecule Man 10 decks
- 4 Kozilek, the Great Distortion 4 decks
- 5 Ulamog, the Ceaseless Hunger 4 decks
- 6 Ultron, Artificial Malevolence 4 decks
-
7
Ulalek, Fused Atrocity
3 decks
-
8
Azlask, the Swelling Scourge
2 decks
- 9 Kozilek, Butcher of Truth 2 decks
- 10 Silver Surfer, Galactus's Herald 2 decks
The "good card" funnel
192 brought · 96 playersBrought to game
192
Ever drawn
49
Reached battlefield
23
Still on board at game end
4
≥ -16.2pp
Players who cast this card win 25% of the time (n=20) , vs 23% when it never left the library (n=121).
When players drew this card but left it in hand, they won 48% (n=24) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +2.4pp; 95% confidence interval -16.2pp to +21.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=23
0%
T1
0%
T2
13%
T3
4%
T4
9%
T5
65%
T6-9
9%
T10+
Median
8
P25
5
· P75
9
· max
13
On curve
13%
(3 / 23 cast on T3)
Cast same turn as drawn
24%
23 of 100 times cast
23%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.