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Part of Duskmourn: House of Horror
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Legendary Creature — Human Wizard
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Duskmourn: House of Horror (DSK)
Live Play Data
Toby, Beastie Befriender
0%
Live Inclusion
Times Brought
138
Decks Running
70
Median Cast Turn
6
Drawn → Played
75%
Format
First-cast turn
n=25
0%
T1
4%
T2
12%
T3
16%
T4
12%
T5
48%
T6-9
8%
T10+
Median
6
P25
4
· P75
7
· max
11
On curve
16%
(3 / 25 cast on T3)
The "good card" funnel
138 brought · 70 playersBrought to game
138
Ever drawn
28
Reached battlefield
21
Still on board at game end
12
Once cast, 57% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.1pp
Players who cast this card win 36% of the time (n=19) , vs 15% when it never left the library (n=89).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +20.9pp; 95% confidence interval -3.1pp to +44.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
33 instances3.0%
Library
36.4%
Battlefield
36.4%
Graveyard
9.1%
Exile
Commanders that played this card
in tracked games-
1
Lucy MacLean, Positively Armed
12 decks
-
2
Trostani, Selesnya's Voice
7 decks
-
3
Phelia, Exuberant Shepherd
6 decks
-
4
Mog, Moogle Warrior
4 decks
-
5
Elesh Norn, Mother of Machines
3 decks
-
6
Arabella, Abandoned Doll
2 decks
-
7
Delney, Streetwise Lookout
2 decks
-
8
Ghired, Mirror of the Wilds
2 decks
-
9
Zinnia, Valley's Voice
2 decks
-
10
Zurgo Stormrender
2 decks
Card text
Toby, Beastie Befriender
Legendary Creature — Human Wizard
When Toby enters, create a 4/4 white Beast creature token with "This token can't attack or block alone."
As long as you control four or more creature tokens, creature tokens you control have flying.
1 / 1
Duskmourn: House of Horror (DSK)
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Rare
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Illustrated by Jehan Choo
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.