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Part of Final Fantasy
·
Creature — Salamander Horror
·
Final Fantasy (FIN)
Live Play Data
Tonberry
0%
Live Inclusion
Times Brought
118
Decks Running
54
Median Cast Turn
3
Drawn → Played
86%
Format
First-cast turn
n=25
32%
T1
8%
T2
16%
T3
8%
T4
4%
T5
28%
T6-9
4%
T10+
Median
3
P25
1
· P75
6
· max
10
On curve
32%
(8 / 25 cast on T1)
Cast same turn as drawn
83%
The "good card" funnel
119 brought · 53 playersBrought to game
119
Ever drawn
29
Reached battlefield
25
Still on board at game end
11
Once cast, 44% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -21.4pp
Players who cast this card win 8% of the time (n=23) , vs 16% when it never left the library (n=78).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -8.4pp; 95% confidence interval -21.4pp to +4.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
34 instances11.8%
Library
32.4%
Battlefield
41.2%
Graveyard
8.8%
Exile
Commanders that played this card
in tracked games-
1
Ashnod, Flesh Mechanist
12 decks
-
2
Vincent Valentine // Galian Beast
6 decks
-
3
Captain N'ghathrod
4 decks
-
4
Sephiroth, Planet's Heir
3 decks
-
5
Aveline de Grandpré
2 decks
-
6
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
2 decks
-
7
The Serpent Society
2 decks
-
8
Zenos yae Galvus // Shinryu, Transcendent Rival
2 decks
-
9
Anhelo, the Painter
1 decks
-
10
Archelos, Lagoon Mystic
1 decks
Card text
Tonberry
Creature — Salamander Horror
This creature enters tapped with a stun counter on it. (If it would become untapped, remove a stun counter from it instead.)
Chef's Knife — During your turn, this creature has first strike and deathtouch.
2 / 1
Final Fantasy (FIN)
·
Uncommon
·
Illustrated by Leonardo Santanna
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.