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Part of Marvel Super Heroes
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Tony Stark // The Invincible Iron Man
Legendary Creature — Human Artificer Hero // Legendary Artifact Creature — Human Hero
·
Marvel Super Heroes (MSH)
0%
Decklist Inclusion
Times Brought
164
Decks Running
71
In Decks
211
Decklist Inclusion
0%
Format
Final zone distribution
110 instances71.8%
Battlefield
7.3%
Graveyard
2.7%
Exile
1.8%
Hand
Commanders that played this card
in tracked games-
1
Tony Stark // The Invincible Iron Man
39 decks
-
2
Nick Fury, Agent of S.H.I.E.L.D.
12 decks
-
3
Iron Man, Titan of Innovation
5 decks
-
4
Captain America, Team Leader
3 decks
-
5
Kilo, Apogee Mind
2 decks
-
6
Bruce Banner // The Incredible Hulk
1 decks
-
7
Captain America, First Avenger
1 decks
-
8
Hawkeye, Avenging Archer
1 decks
-
9
Inspirit, Flagship Vessel
1 decks
-
10
Jhoira, Ageless Innovator
1 decks
The "good card" funnel
164 brought · 64 playersBrought to game
164
Ever drawn
36
Reached battlefield
35
Still on board at game end
79
Once cast, 66% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -21.7pp
Players who cast this card win 20% of the time (n=34) , vs 27% when it never left the library (n=83).
Observed gap -6.9pp; 95% confidence interval -21.7pp to +7.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=35
3%
T1
17%
T2
6%
T3
11%
T4
14%
T5
46%
T6-9
3%
T10+
Median
5
P25
3
· P75
7
· max
12
On curve
20%
(6 / 35 cast on T2)
Cast same turn as drawn
36%
35 of 100 times cast
35%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 630,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.