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Tony Stark // The Invincible Iron Man card art
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Tony Stark // The Invincible Iron Man

Legendary Creature — Human Artificer Hero // Legendary Artifact Creature — Human Hero · Marvel Super Heroes (MSH)
Times Brought
117
Decks Running
66
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Tony Stark // The Invincible Iron Man card Tony Stark // The Invincible Iron Man back face

Tony Stark

{1} {U}
Legendary Creature — Human Artificer Hero
{1}, {T}: Look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. {4}{U}{R}: Transform Tony Stark. Activate only as a sorcery.
1 / 3

The Invincible Iron Man

{4} {U} {R}
Legendary Artifact Creature — Human Hero
Flying, haste At the beginning of combat on your turn, you may put an artifact card from your hand onto the battlefield. If it's an Equipment, attach it to The Invincible Iron Man.
5 / 5
Marvel Super Heroes (MSH) · Mythic · Illustrated by Alexander Lozano

Final zone distribution

85 instances
1.2%
Library
72.9%
Battlefield
5.9%
Graveyard
2.4%
Hand

The "good card" funnel

118 brought · 60 players
Brought to game
118
Ever drawn
17
Reached battlefield
15
Still on board at game end
62
15 of 100 times cast 15%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.