Live Play Data
Tormod's Crypt
1%
Live Inclusion
Times Brought
594
Decks Running
328
Median Cast Turn
6
Drawn → Played
80%
Format
First-cast turn
n=135
14%
T1
4%
T2
8%
T3
9%
T4
13%
T5
43%
T6-9
8%
T10+
Median
6
P25
3
· P75
7
· max
19
Cast same turn as drawn
73%
The "good card" funnel
594 brought · 296 playersBrought to game
594
Ever drawn
168
Reached battlefield
135
Still on board at game end
71
Once cast, 53% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +1.1pp
Players who cast this card win 32% of the time (n=132) , vs 22% when it never left the library (n=357).
When players drew this card but left it in hand, they won 24% (n=26).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +9.5pp; 95% confidence interval +1.1pp to +17.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
185 instances1.6%
Library
38.4%
Battlefield
39.5%
Graveyard
8.6%
Exile
Commanders that played this card
in tracked games-
1
Urza, Lord High Artificer
45 decks
-
2
Flubs, the Fool
28 decks
-
3
Vivi Ornitier
15 decks
-
4
Toph, the First Metalbender
10 decks
-
5
Emry, Lurker of the Loch
8 decks
-
6
Fblthp, Lost on the Range
8 decks
-
7
Mm'menon, the Right Hand
8 decks
-
8
Phenax, God of Deception
8 decks
-
9
Umbris, Fear Manifest
8 decks
-
10
The Mindskinner
7 decks
Card text
Tormod's Crypt
Artifact
Dominaria Remastered (DMR)
·
Uncommon
·
Illustrated by Lars Grant-West
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.