Card Preview
Tormod's Crypt
Times Brought
320
Decks Running
161
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Tormod's Crypt
Artifact
Dominaria Remastered (DMR)
·
Uncommon
·
Illustrated by Lars Grant-West
Final zone distribution
87 instances5.7%
Library
46.0%
Battlefield
26.4%
Graveyard
8.0%
Exile
Commanders that played this card
in tracked games-
1
Urza, Lord High Artificer
30 decks
-
2
Flubs, the Fool
15 decks
-
3
Vivi Ornitier
10 decks
-
4
Umbris, Fear Manifest
7 decks
-
5
Golbez, Crystal Collector
4 decks
-
6
Jhoira, Weatherlight Captain
4 decks
-
7
Toph, the First Metalbender
4 decks
-
8
Bruvac the Grandiloquent
3 decks
-
9
Fblthp, Lost on the Range
3 decks
-
10
The Mindskinner
3 decks
The "good card" funnel
320 brought · 144 playersBrought to game
320
Ever drawn
74
Reached battlefield
61
Still on board at game end
40
Once cast, 66% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -6.6pp
Players who cast this card win 26% of the time (n=48) , vs 24% when it never left the library (n=162).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.4pp; 95% confidence interval -6.6pp to +9.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=61
23%
T1
8%
T2
5%
T3
11%
T4
8%
T5
36%
T6-9
8%
T10+
Median
5
P25
2
· P75
7
· max
11
Cast same turn as drawn
84%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.