collections_bookmark Part of Duskmourn: House of Horror
Trail of Mystery card art
Live Play Data

Trail of Mystery

{1} {G} · Enchantment · Duskmourn: House of Horror Commander (DSC)
0%
Live Inclusion
Times Brought
176
Decks Running
74
Median Cast Turn
5
Drawn → Played
85%
Format

First-cast turn

n=39
5%
T1
26%
T2
3%
T3
10%
T4
13%
T5
41%
T6-9
3%
T10+
Median 5 P25 2 · P75 7 · max 15
On curve 31% (10 / 39 cast on T2) Cast same turn as drawn 35%

The "good card" funnel

176 brought · 71 players
Brought to game
176
Ever drawn
46
Reached battlefield
39
Still on board at game end
30

Once cast, 77% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +0.8pp

Players who cast this card win 39% of the time (n=35) , vs 21% when it never left the library (n=109).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +17.7pp; 95% confidence interval +0.8pp to +34.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

55 instances
54.5%
Battlefield
25.5%
Graveyard
9.1%
Exile
10.9%
Hand

Commanders that played this card

in tracked games
Card text
Trail of Mystery card

Trail of Mystery

{1} {G}
Enchantment
Whenever a face-down creature you control enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. Whenever a permanent you control is turned face up, if it's a creature, it gets +2/+2 until end of turn.
Duskmourn: House of Horror Commander (DSC) · Rare · Illustrated by Raymond Swanland

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.