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Part of Duskmourn: House of Horror
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Enchantment
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Duskmourn: House of Horror Commander (DSC)
Live Play Data
Trail of Mystery
0%
Live Inclusion
Times Brought
132
Decks Running
54
Median Cast Turn
5.0
Drawn → Played
91%
Format
First-cast turn
n=30
7%
T1
20%
T2
3%
T3
13%
T4
17%
T5
37%
T6-9
3%
T10+
Median
5.0
P25
2
· P75
7
· max
15
On curve
27%
(6 / 30 cast on T2)
Cast same turn as drawn
38%
The "good card" funnel
132 brought · 51 playersBrought to game
132
Ever drawn
33
Reached battlefield
30
Still on board at game end
23
Once cast, 77% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -6.0pp
Players who cast this card win 31% of the time (n=28) , vs 19% when it never left the library (n=83).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +12.0pp; 95% confidence interval -6.0pp to +30.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
40 instances57.5%
Battlefield
25.0%
Graveyard
10.0%
Exile
7.5%
Hand
Commanders that played this card
in tracked games-
1
Zimone, Mystery Unraveler
24 decks
-
2
Kadena, Slinking Sorcerer
10 decks
-
3
Kaust, Eyes of the Glade
10 decks
-
4
Yarus, Roar of the Old Gods
4 decks
-
5
Animar, Soul of Elements
3 decks
-
6
Duskana, the Rage Mother
1 decks
-
7
Sidisi, Brood Tyrant
1 decks
-
8
Vannifar, Evolved Enigma
1 decks
Card text
Trail of Mystery
Enchantment
Whenever a face-down creature you control enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Whenever a permanent you control is turned face up, if it's a creature, it gets +2/+2 until end of turn.
Duskmourn: House of Horror Commander (DSC)
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Rare
·
Illustrated by Raymond Swanland
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.