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Part of Marvel Super Heroes
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#16 in Gruul Commander Staples
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Live Play Data
Training Compound
Land
·
Marvel Super Heroes (MSH)
2%
Live Inclusion
Times Brought
422
Decks Running
152
Median Cast Turn
3
Drawn → Played
77%
Format
First-cast turn
n=79
20%
T1
28%
T2
15%
T3
5%
T4
4%
T5
20%
T6-9
8%
T10+
Median
3
P25
2
· P75
7
· max
12
Cast same turn as drawn
55%
The "good card" funnel
422 brought · 146 playersBrought to game
422
Ever drawn
102
Reached battlefield
79
Still on board at game end
72
Once cast, 91% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -4.9pp
Players who cast this card win 34% of the time (n=72) , vs 27% when it never left the library (n=266).
When players drew this card but left it in hand, they won 31% (n=21).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.5pp; 95% confidence interval -4.9pp to +18.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
109 instances7.3%
Library
66.1%
Battlefield
7.3%
Graveyard
0.9%
Exile
Commanders that played this card
in tracked games-
1
Nick Fury, Agent of S.H.I.E.L.D.
19 decks
-
2
Bruce Banner // The Incredible Hulk
16 decks
-
3
Bello, Bard of the Brambles
12 decks
-
4
Thanos, the Mad Titan
8 decks
-
5
Wolverine, Best There Is
8 decks
-
6
Cloud, Ex-SOLDIER
5 decks
-
7
Cosmic Spider-Man
5 decks
-
8
Minsc & Boo, Timeless Heroes
5 decks
-
9
Kibo, Uktabi Prince
4 decks
-
10
Omnath, Locus of Creation
3 decks
Card text
Training Compound
Land
Marvel Super Heroes (MSH)
·
Rare
·
Illustrated by Jonas De Ro
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.