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Part of March of the Machine
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Tranquil Cove
Land
·
Tarkir: Dragonstorm (TDM)
2%
Decklist Inclusion
Times Brought
454
Decks Running
248
In Decks
2069
Decklist Inclusion
2%
Format
Final zone distribution
124 instances2.4%
Library
66.1%
Battlefield
10.5%
Graveyard
8.1%
Exile
Commanders that played this card
in tracked games-
1
Éowyn, Shieldmaiden
32 decks
-
2
Inquisitor Greyfax
17 decks
-
3
Hope Estheim
16 decks
-
4
Oloro, Ageless Ascetic
12 decks
-
5
Marneus Calgar
11 decks
-
6
Isperia, Supreme Judge
8 decks
-
7
Kastral, the Windcrested
6 decks
-
8
Mendicant Core, Guidelight
6 decks
-
9
Aragorn, King of Gondor
5 decks
-
10
Grand Arbiter Augustin IV
5 decks
The "good card" funnel
454 brought · 231 playersBrought to game
454
Ever drawn
110
Reached battlefield
87
Still on board at game end
82
Once cast, 94% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +1.6pp
Players who cast this card win 32% of the time (n=82) , vs 20% when it never left the library (n=290).
When players drew this card but left it in hand, they won 14% (n=22) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +11.7pp; 95% confidence interval +1.6pp to +21.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=87
32%
T1
9%
T2
15%
T3
9%
T4
6%
T5
24%
T6-9
5%
T10+
Median
3
P25
1
· P75
6
· max
23
Cast same turn as drawn
66%
87 of 100 times cast
87%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 640,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.