Tranquil Landscape
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Tranquil Landscape
Final zone distribution
89 instancesCommanders that played this card
in tracked games-
1
Ulalek, Fused Atrocity
63 decks
-
2
Helga, Skittish Seer
13 decks
-
3
Choco, Seeker of Paradise
10 decks
-
4
Galadriel, Light of Valinor
8 decks
-
5
Ms. Bumbleflower
7 decks
-
6
Mr. Foxglove
6 decks
-
7
Omnath, Locus of Creation
5 decks
-
8
The Ur-Dragon
5 decks
-
9
Arcades, the Strategist
4 decks
-
10
Ellie and Alan, Paleontologists
4 decks
The "good card" funnel
416 brought · 159 playersOnce cast, 50% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 21% of the time (n=48) , vs 25% when it never left the library (n=227).
When players drew this card but left it in hand, they won 22% (n=15).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -3.9pp; 95% confidence interval -11.6pp to +3.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.