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Part of Secrets of Strixhaven
·
Instant
·
Secrets of Strixhaven (SOS)
Card Preview
Traumatic Critique
Times Brought
158
Decks Running
81
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Traumatic Critique
Instant
Traumatic Critique deals X damage to any target. Draw two cards, then discard a card.
Secrets of Strixhaven (SOS)
·
Rare
·
Illustrated by Aaron Miller
Final zone distribution
42 instances11.9%
Battlefield
61.9%
Graveyard
11.9%
Exile
14.3%
Hand
Commanders that played this card
in tracked games-
1
Fire Lord Azula
24 decks
-
2
Prismari, the Inspiration
6 decks
-
3
Rootha, Mastering the Moment
6 decks
-
4
Galazeth Prismari
4 decks
-
5
Vivi Ornitier
3 decks
-
6
Aegar, the Freezing Flame
2 decks
-
7
Doctor Doom, King of Latveria
2 decks
-
8
Iroh, Grand Lotus
2 decks
-
9
Jodah, the Unifier
2 decks
-
10
Magus Lucea Kane
2 decks
The "good card" funnel
158 brought · 78 playersBrought to game
158
Ever drawn
39
Reached battlefield
31
Still on board at game end
5
≥ +2.1pp
Players who cast this card win 34% of the time (n=29) , vs 22% when it never left the library (n=84).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +12.2pp; 95% confidence interval +2.1pp to +22.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=31
0%
T1
3%
T2
3%
T3
6%
T4
23%
T5
55%
T6-9
10%
T10+
Median
7
P25
5
· P75
7
· max
11
Cast same turn as drawn
20%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.