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Part of Final Fantasy
·
Sorcery
·
Final Fantasy (FIN)
Live Play Data
Travel the Overworld
0%
Live Inclusion
Times Brought
106
Decks Running
49
Median Cast Turn
—
Drawn → Played
50%
Format
First-cast turn
n=11Not enough observed casts yet to show a reliable distribution.
The "good card" funnel
106 brought · 50 playersBrought to game
106
Ever drawn
22
Reached battlefield
11
Still on board at game end
0
Final zone distribution
27 instances3.7%
Library
59.3%
Graveyard
7.4%
Exile
29.6%
Hand
Commanders that played this card
in tracked games-
1
The Wandering Minstrel
31 decks
-
2
Choco, Seeker of Paradise
9 decks
-
3
Terra, Magical Adept // Esper Terra
2 decks
-
4
Vivi Ornitier
2 decks
-
5
Alisaie Leveilleur
1 decks
-
6
Imoti, Celebrant of Bounty
1 decks
-
7
Jared Carthalion
1 decks
-
8
Omo, Queen of Vesuva
1 decks
-
9
Sephiroth, Planet's Heir
1 decks
-
10
The Destined Warrior
1 decks
Card text
Travel the Overworld
Sorcery
Affinity for Towns (This spell costs
less to cast for each Town you control.)
Draw four cards.
Final Fantasy (FIN)
·
Uncommon
·
Illustrated by Ben Wootten
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.