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Part of Commander Legends: Battle for Baldur's Gate
·
Sorcery
·
Commander Legends: Battle for Baldur's Gate (CLB)
Card Preview
Traverse the Outlands
1%
Decklist Inclusion
Times Brought
193
Decks Running
90
In Decks
773
Decklist Inclusion
1%
Format
Final zone distribution
61 instances1.6%
Library
3.3%
Battlefield
59.0%
Graveyard
8.2%
Exile
Commanders that played this card
in tracked games-
1
Gishath, Sun's Avatar
6 decks
-
2
Gilanra, Caller of Wirewood
4 decks
-
3
Kiora, Sovereign of the Deep
4 decks
-
4
Aesi, Tyrant of Gyre Strait
3 decks
-
5
Alena, Kessig Trapper
3 decks
-
6
Ghalta, Primal Hunger
3 decks
-
7
Kenessos, Priest of Thassa
3 decks
-
8
Miirym, Sentinel Wyrm
3 decks
-
9
Tifa Lockhart
3 decks
-
10
Arahbo, Roar of the World
2 decks
The "good card" funnel
193 brought · 87 playersBrought to game
193
Ever drawn
52
Reached battlefield
28
Still on board at game end
2
≥ +5.4pp
Players who cast this card win 42% of the time (n=28) , vs 19% when it never left the library (n=126).
When players drew this card but left it in hand, they won 15% (n=24) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +22.7pp; 95% confidence interval +5.4pp to +40.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=28
0%
T1
0%
T2
11%
T3
11%
T4
21%
T5
54%
T6-9
4%
T10+
Median
6.0
P25
5
· P75
7
· max
12
On curve
43%
(6 / 28 cast on T5)
Cast same turn as drawn
30%
28 of 100 times cast
28%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.