Treasure Nabber
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Treasure Nabber
Final zone distribution
148 instancesCommanders that played this card
in tracked games-
1
Sauron, Lord of the Rings
87 decks
-
2
Krenko, Mob Boss
68 decks
-
3
Sauron, the Dark Lord
26 decks
-
4
Ragost, Deft Gastronaut
21 decks
-
5
Norin the Wary
13 decks
-
6
The Great Goblin
11 decks
-
7
Blim, Comedic Genius
9 decks
-
8
Knuckles the Echidna
9 decks
-
9
Laughing Jasper Flint
7 decks
-
10
Saruman, the White Hand
7 decks
The "good card" funnel
730 brought · 336 playersOnce cast, 46% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 25% of the time (n=72) , vs 25% when it never left the library (n=413).
When players drew this card but left it in hand, they won 16% (n=32).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -0.5pp; 95% confidence interval -6.8pp to +5.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.