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Part of March of the Machine
·
Artifact Creature — Construct
·
March of the Machine Commander (MOC)
Live Play Data
Triskelion
0%
Live Inclusion
Times Brought
289
Decks Running
141
Median Cast Turn
8.0
Drawn → Played
60%
Format
First-cast turn
n=36
0%
T1
3%
T2
3%
T3
6%
T4
8%
T5
47%
T6-9
33%
T10+
Median
8.0
P25
7
· P75
11
· max
15
On curve
25%
(2 / 36 cast on T6)
Cast same turn as drawn
30%
The "good card" funnel
289 brought · 135 playersBrought to game
289
Ever drawn
60
Reached battlefield
36
Still on board at game end
21
Once cast, 58% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +8.7pp
Players who cast this card win 42% of the time (n=34) , vs 17% when it never left the library (n=191).
When players drew this card but left it in hand, they won 16% (n=22).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +24.9pp; 95% confidence interval +8.7pp to +41.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
71 instances1.4%
Library
29.6%
Battlefield
33.8%
Graveyard
9.9%
Exile
Commanders that played this card
in tracked games-
1
Heliod, Sun-Crowned
13 decks
-
2
Trazyn the Infinite
11 decks
-
3
Bright-Palm, Soul Awakener
7 decks
-
4
Ob Nixilis, Captive Kingpin
6 decks
-
5
Meren of Clan Nel Toth
5 decks
- 6 Marvin, Murderous Mimic 4 decks
-
7
Shalai and Hallar
4 decks
-
8
Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight
3 decks
-
9
Toph, the First Metalbender
3 decks
-
10
Yuna, Grand Summoner
3 decks
Card text
Triskelion
Artifact Creature — Construct
This creature enters with three +1/+1 counters on it.
Remove a +1/+1 counter from this creature: It deals 1 damage to any target.
1 / 1
March of the Machine Commander (MOC)
·
Rare
·
Illustrated by Christopher Moeller
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.