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#15 blue tutor
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Creature — Human Wizard
·
Duel Decks: Elves vs. Inventors (DDU)
Live Play Data
Trophy Mage
1%
Live Inclusion
Times Brought
707
Decks Running
289
Median Cast Turn
5
Drawn → Played
65%
Format
First-cast turn
n=125
2%
T1
7%
T2
10%
T3
19%
T4
18%
T5
39%
T6-9
6%
T10+
Median
5
P25
4
· P75
7
· max
14
On curve
18%
(12 / 125 cast on T3)
Cast same turn as drawn
37%
The "good card" funnel
707 brought · 268 playersBrought to game
707
Ever drawn
192
Reached battlefield
125
Still on board at game end
71
Once cast, 57% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +4.6pp
Players who cast this card win 39% of the time (n=119) , vs 25% when it never left the library (n=434).
When players drew this card but left it in hand, they won 50% (n=62).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +13.4pp; 95% confidence interval +4.6pp to +22.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
204 instances3.4%
Library
34.8%
Battlefield
33.8%
Graveyard
2.5%
Exile
Commanders that played this card
in tracked games-
1
Kinnan, Bonder Prodigy
56 decks
-
2
Bruce Banner // The Incredible Hulk
26 decks
-
3
Urza, Lord High Artificer
24 decks
-
4
Inalla, Archmage Ritualist
5 decks
-
5
Shorikai, Genesis Engine
5 decks
-
6
Whtz, the Bibliophile
5 decks
-
7
Brudiclad, Telchor Engineer
4 decks
-
8
Memnarch
4 decks
-
9
Mendicant Core, Guidelight
4 decks
-
10
Tony Stark // The Invincible Iron Man
4 decks
Card text
Trophy Mage
Creature — Human Wizard
When this creature enters, you may search your library for an artifact card with mana value 3, reveal it, put it into your hand, then shuffle.
2 / 2
Duel Decks: Elves vs. Inventors (DDU)
·
Uncommon
·
Illustrated by Anna Steinbauer
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.