Live Play Data
Trophy Mage
1%
Live Inclusion
Times Brought
406
Decks Running
178
Median Cast Turn
5
Drawn → Played
64%
Format
First-cast turn
n=73
5%
T1
5%
T2
14%
T3
22%
T4
19%
T5
34%
T6-9
0%
T10+
Median
5
P25
4
· P75
6
· max
9
On curve
25%
(10 / 73 cast on T3)
Cast same turn as drawn
40%
The "good card" funnel
406 brought · 163 playersBrought to game
406
Ever drawn
114
Reached battlefield
73
Still on board at game end
43
Once cast, 59% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +2.3pp
Players who cast this card win 40% of the time (n=71) , vs 26% when it never left the library (n=251).
When players drew this card but left it in hand, they won 61% (n=38).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +13.5pp; 95% confidence interval +2.3pp to +24.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
122 instances2.5%
Library
35.2%
Battlefield
35.2%
Graveyard
2.5%
Exile
Commanders that played this card
in tracked games-
1
Kinnan, Bonder Prodigy
38 decks
-
2
Urza, Lord High Artificer
15 decks
-
3
Bruce Banner // The Incredible Hulk
14 decks
-
4
Baral, Chief of Compliance
3 decks
-
5
Brudiclad, Telchor Engineer
3 decks
-
6
Emry, Lurker of the Loch
3 decks
-
7
Memnarch
3 decks
-
8
Mendicant Core, Guidelight
3 decks
-
9
Shorikai, Genesis Engine
3 decks
-
10
Adrix and Nev, Twincasters
2 decks
Card text
Trophy Mage
Creature — Human Wizard
When this creature enters, you may search your library for an artifact card with mana value 3, reveal it, put it into your hand, then shuffle.
2 / 2
Duel Decks: Elves vs. Inventors (DDU)
·
Uncommon
·
Illustrated by Anna Steinbauer
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.