format_list_numbered #15 blue tutor
Trophy Mage card art
Card Preview

Trophy Mage

{2} {U} · Creature — Human Wizard · Duel Decks: Elves vs. Inventors (DDU)
Times Brought
440
Decks Running
206
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Trophy Mage card

Trophy Mage

{2} {U}
Creature — Human Wizard
When this creature enters, you may search your library for an artifact card with mana value 3, reveal it, put it into your hand, then shuffle.
2 / 2
Duel Decks: Elves vs. Inventors (DDU) · Uncommon · Illustrated by Anna Steinbauer

Final zone distribution

97 instances
2.1%
Library
45.4%
Battlefield
26.8%
Graveyard
6.2%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

440 brought · 203 players
Brought to game
440
Ever drawn
92
Reached battlefield
68
Still on board at game end
44

Once cast, 65% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -3.4pp

Players who cast this card win 27% of the time (n=49) , vs 23% when it never left the library (n=238).

When players drew this card but left it in hand, they won 17% (n=18).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +4.2pp; 95% confidence interval -3.4pp to +11.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=68
6%
T1
3%
T2
22%
T3
7%
T4
21%
T5
29%
T6-9
12%
T10+
Median 5.0 P25 3 · P75 7 · max 14
On curve 31% (15 / 68 cast on T3) Cast same turn as drawn 45%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.