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Live Play Data
Twilight Mire
Land
·
Secrets of Strixhaven Commander (SOC)
17%
Live Inclusion
Times Brought
4669
Decks Running
2143
Median Cast Turn
4
Drawn → Played
79%
Format
First-cast turn
n=901
8%
T1
17%
T2
16%
T3
13%
T4
10%
T5
27%
T6-9
9%
T10+
Median
4
P25
2
· P75
7
· max
16
Cast same turn as drawn
43%
The "good card" funnel
4670 brought · 1759 playersBrought to game
4670
Ever drawn
1134
Reached battlefield
901
Still on board at game end
819
Once cast, 91% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -0.1pp
Players who cast this card win 26% of the time (n=870) , vs 23% when it never left the library (n=3128).
When players drew this card but left it in hand, they won 33% (n=215).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.9pp; 95% confidence interval -0.1pp to +5.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
1276 instances2.4%
Library
64.2%
Battlefield
17.0%
Graveyard
3.7%
Exile
Commanders that played this card
in tracked games-
1
Dina, Essence Brewer
205 decks
-
2
Hearthhull, the Worldseed
175 decks
-
3
Felothar the Steadfast
104 decks
-
4
Hazel of the Rootbloom
104 decks
-
5
Chatterfang, Squirrel General
83 decks
-
6
Witherbloom, the Balancer
83 decks
-
7
Ygra, Eater of All
71 decks
-
8
Blech, Loafing Pest
69 decks
-
9
Meren of Clan Nel Toth
47 decks
-
10
Lathril, Blade of the Elves
46 decks
Card text
Twilight Mire
Land
Secrets of Strixhaven Commander (SOC)
·
Rare
·
Illustrated by Rob Alexander
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.