Twilight Mire
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Twilight Mire
Final zone distribution
663 instancesCommanders that played this card
in tracked games-
1
Dina, Essence Brewer
164 decks
-
2
Hearthhull, the Worldseed
104 decks
-
3
Hazel of the Rootbloom
85 decks
-
4
Chatterfang, Squirrel General
75 decks
-
5
Felothar the Steadfast
62 decks
-
6
Witherbloom, the Balancer
44 decks
-
7
Lathril, Blade of the Elves
41 decks
-
8
Szarel, Genesis Shepherd
40 decks
-
9
Blech, Loafing Pest
38 decks
-
10
Ygra, Eater of All
34 decks
The "good card" funnel
2763 brought · 1129 playersOnce cast, 95% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 24% of the time (n=370) , vs 24% when it never left the library (n=1490).
When players drew this card but left it in hand, they won 29% (n=76).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +0.7pp; 95% confidence interval -2.2pp to +3.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.