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Part of Lorwyn Eclipsed
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#16 in Izzet Commander Staples
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Creature — Elemental Sorcerer
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Lorwyn Eclipsed (ECL)
Live Play Data
Twinflame Travelers
1%
Live Inclusion
Times Brought
428
Decks Running
155
Median Cast Turn
6.0
Drawn → Played
79%
Format
First-cast turn
n=96
2%
T1
1%
T2
8%
T3
21%
T4
13%
T5
52%
T6-9
3%
T10+
Median
6.0
P25
4
· P75
7
· max
12
On curve
32%
(20 / 96 cast on T4)
Cast same turn as drawn
35%
The "good card" funnel
428 brought · 147 playersBrought to game
428
Ever drawn
121
Reached battlefield
96
Still on board at game end
57
Once cast, 59% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +13.1pp
Players who cast this card win 50% of the time (n=85) , vs 26% when it never left the library (n=252).
When players drew this card but left it in hand, they won 26% (n=20).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +24.0pp; 95% confidence interval +13.1pp to +34.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
134 instances1.5%
Library
42.5%
Battlefield
32.1%
Graveyard
5.2%
Exile
Commanders that played this card
in tracked games-
1
Ashling, the Limitless
112 decks
-
2
Ashling, Rekindled // Ashling, Rimebound
13 decks
-
3
Omnath, Locus of Creation
7 decks
-
4
Mass of Mysteries
5 decks
-
5
Kalamax, the Stormsire
4 decks
-
6
Omnath, Locus of the Roil
4 decks
-
7
Eris, Roar of the Storm
3 decks
-
8
Animar, Soul of Elements
2 decks
-
9
Horde of Notions
2 decks
-
10
Maelstrom Wanderer
1 decks
Card text
Twinflame Travelers
Creature — Elemental Sorcerer
Flying
If a triggered ability of another Elemental you control triggers, it triggers an additional time.
3 / 3
Lorwyn Eclipsed (ECL)
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Uncommon
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Illustrated by Jeff Miracola
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.