collections_bookmark Part of Modern Horizons 3
Twins of Discord card art
Live Play Data

Twins of Discord

{7} · Creature — Eldrazi · Modern Horizons 3 Commander (M3C)
0%
Live Inclusion
Times Brought
196
Decks Running
114
Median Cast Turn
8
Drawn → Played
54%
Format

First-cast turn

n=25
0%
T1
0%
T2
8%
T3
4%
T4
4%
T5
68%
T6-9
16%
T10+
Median 8 P25 6 · P75 9 · max 13
On curve 44% (3 / 25 cast on T7) Cast same turn as drawn 45%

The "good card" funnel

199 brought · 109 players
Brought to game
199
Ever drawn
46
Reached battlefield
25
Still on board at game end
20

Once cast, 80% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -19.0pp

Players who cast this card win 25% of the time (n=21) , vs 25% when it never left the library (n=109).

When players drew this card but left it in hand, they won 28% (n=20).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +0.2pp; 95% confidence interval -19.0pp to +19.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

49 instances
10.2%
Library
40.8%
Battlefield
12.2%
Graveyard
36.7%
Hand

Commanders that played this card

in tracked games
Card text
Twins of Discord card

Twins of Discord

{7}
Creature — Eldrazi
Whenever you attack, choose odd or even. Creatures with mana value of that quality can't block this turn. (Zero is even.) Each other colorless creature you control has bloodthirst 2. (If an opponent was dealt damage this turn, that creature enters with two additional +1/+1 counters on it.)
8 / 6
Modern Horizons 3 Commander (M3C) · Rare · Illustrated by Lorenzo Lanfranconi

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.