Twitching Doll
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Twitching Doll
Final zone distribution
165 instancesCommanders that played this card
in tracked games-
1
Blech, Loafing Pest
46 decks
-
2
Cosmic Spider-Man
45 decks
-
3
Shelob, Child of Ungoliant
41 decks
-
4
Witherbloom, the Balancer
22 decks
-
5
Rendmaw, Creaking Nest
12 decks
-
6
Chatterfang, Squirrel General
10 decks
-
7
Duskana, the Rage Mother
7 decks
-
8
Jenova, Ancient Calamity
7 decks
-
9
Miles Morales // Ultimate Spider-Man
7 decks
-
10
Esix, Fractal Bloom
6 decks
The "good card" funnel
732 brought · 295 playersOnce cast, 50% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 25% of the time (n=102) , vs 24% when it never left the library (n=424).
When players drew this card but left it in hand, they won 19% (n=21).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +0.6pp; 95% confidence interval -4.8pp to +6.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.