Tymna the Weaver card art
Live Play Data

Tymna the Weaver

{1} {W} {B} · Legendary Creature — Human Cleric · Commander 2016 (C16)
2%
Live Inclusion
Times Brought
664
Decks Running
267
Median Cast Turn
4.0
Drawn → Played
57%
Format

First-cast turn

n=268
1%
T1
9%
T2
33%
T3
21%
T4
12%
T5
22%
T6-9
2%
T10+
Median 4.0 P25 3 · P75 5 · max 16
On curve 43% (88 / 268 cast on T3) Cast same turn as drawn 30%

The "good card" funnel

664 brought · 252 players
Brought to game
664
Ever drawn
151
Reached battlefield
86
Still on board at game end
40

Once cast, 47% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +1.6pp

Players who cast this card win 38% of the time (n=84) , vs 26% when it never left the library (n=455).

When players drew this card but left it in hand, they won 29% (n=63).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +12.2pp; 95% confidence interval +1.6pp to +22.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

173 instances
3.5%
Library
23.1%
Battlefield
38.7%
Graveyard
11.6%
Exile
Card text
Tymna the Weaver card

Tymna the Weaver

{1} {W} {B}
Legendary Creature — Human Cleric
Lifelink At the beginning of each of your postcombat main phases, you may pay X life, where X is the number of opponents that were dealt combat damage this turn. If you do, draw X cards. Partner (You can have two commanders if both have partner.)
2 / 2
Commander 2016 (C16) · Rare · Illustrated by Winona Nelson

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.