auto_awesome #23 in Orzhov Commander Staples
Tymna the Weaver card art
Card Preview

Tymna the Weaver

{1} {W} {B} · Legendary Creature — Human Cleric · Commander 2016 (C16)
Times Brought
148
Decks Running
85
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Tymna the Weaver card

Tymna the Weaver

{1} {W} {B}
Legendary Creature — Human Cleric
Lifelink At the beginning of each of your postcombat main phases, you may pay X life, where X is the number of opponents that were dealt combat damage this turn. If you do, draw X cards. Partner (You can have two commanders if both have partner.)
2 / 2
Commander 2016 (C16) · Rare · Illustrated by Winona Nelson

Final zone distribution

39 instances
48.7%
Battlefield
15.4%
Graveyard
10.3%
Exile
25.6%
Hand

The "good card" funnel

148 brought · 82 players
Brought to game
148
Ever drawn
38
Reached battlefield
26
Still on board at game end
19

Once cast, 73% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -10.5pp

Players who cast this card win 27% of the time (n=22) , vs 26% when it never left the library (n=75).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +1.6pp; 95% confidence interval -10.5pp to +13.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=97
8%
T1
16%
T2
22%
T3
20%
T4
11%
T5
16%
T6-9
6%
T10+
Median 4 P25 3 · P75 5 · max 16
On curve 46% (21 / 97 cast on T3) Cast same turn as drawn 32%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.