Card Preview
Tyvar, Jubilant Brawler
1%
Decklist Inclusion
Times Brought
158
Decks Running
91
In Decks
773
Decklist Inclusion
1%
Format
Card text
Tyvar, Jubilant Brawler
Legendary Planeswalker — Tyvar
You may activate abilities of creatures you control as though those creatures had haste.
+1: Untap up to one target creature.
−2: Mill three cards, then you may return a creature card with mana value 2 or less from your graveyard to the battlefield.
Loyalty 3
Phyrexia: All Will Be One (ONE)
·
Rare
·
Illustrated by Victor Adame Minguez
Final zone distribution
50 instances2.0%
Library
38.0%
Battlefield
30.0%
Graveyard
4.0%
Exile
Commanders that played this card
in tracked games-
1
Thranduil, the Elvenking
15 decks
-
2
Lathril, Blade of the Elves
9 decks
-
3
Sisay, Weatherlight Captain
9 decks
-
4
High Perfect Morcant
7 decks
-
5
Tayam, Luminous Enigma
6 decks
-
6
Dina, Essence Brewer
4 decks
-
7
Tyvar the Bellicose
4 decks
-
8
Yurlok of Scorch Thrash
4 decks
-
9
The Master, Transcendent
3 decks
-
10
The Necrobloom
3 decks
The "good card" funnel
158 brought · 89 playersBrought to game
158
Ever drawn
43
Reached battlefield
29
Still on board at game end
19
Once cast, 66% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -19.9pp
Players who cast this card win 18% of the time (n=24) , vs 22% when it never left the library (n=93).
Observed gap -3.8pp; 95% confidence interval -19.9pp to +12.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=29
0%
T1
7%
T2
7%
T3
14%
T4
28%
T5
34%
T6-9
10%
T10+
Median
5
P25
4
· P75
8
· max
12
On curve
14%
(2 / 29 cast on T3)
Cast same turn as drawn
21%
29 of 100 times cast
28%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.