Card Preview
Tyvar, Jubilant Brawler
Times Brought
140
Decks Running
70
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Tyvar, Jubilant Brawler
Legendary Planeswalker — Tyvar
You may activate abilities of creatures you control as though those creatures had haste.
+1: Untap up to one target creature.
−2: Mill three cards, then you may return a creature card with mana value 2 or less from your graveyard to the battlefield.
Loyalty 3
Phyrexia: All Will Be One (ONE)
·
Rare
·
Illustrated by Victor Adame Minguez
Final zone distribution
27 instances7.4%
Library
51.9%
Battlefield
18.5%
Graveyard
3.7%
Exile
Commanders that played this card
in tracked games-
1
Thranduil, the Elvenking
18 decks
-
2
High Perfect Morcant
7 decks
-
3
Lathril, Blade of the Elves
7 decks
-
4
Dina, Essence Brewer
4 decks
-
5
Sisay, Weatherlight Captain
4 decks
-
6
Dina, Soul Steeper
2 decks
-
7
Muldrotha, the Gravetide
2 decks
-
8
The Beamtown Bullies
2 decks
-
9
The Master, Transcendent
2 decks
-
10
Tyvar the Bellicose
2 decks
The "good card" funnel
140 brought · 70 playersBrought to game
140
Ever drawn
25
Reached battlefield
18
Still on board at game end
14
≥ -0.5pp
Players who cast this card win 36% of the time (n=16) , vs 24% when it never left the library (n=86).
Observed gap +11.5pp; 95% confidence interval -0.5pp to +23.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
18 of 100 times cast
18%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.