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Ugin, the Ineffable card art
Live Play Data

Ugin, the Ineffable

{6} · Legendary Planeswalker — Ugin · Commander Masters (CMM)
2%
Live Inclusion
Times Brought
1528
Decks Running
670
Median Cast Turn
6.0
Drawn → Played
66%
Format

First-cast turn

n=228
0%
T1
1%
T2
4%
T3
9%
T4
14%
T5
57%
T6-9
14%
T10+
Median 6.0 P25 5 · P75 8 · max 18
On curve 53% (55 / 228 cast on T6) Cast same turn as drawn 29%

The "good card" funnel

1529 brought · 576 players
Brought to game
1529
Ever drawn
348
Reached battlefield
228
Still on board at game end
143

Once cast, 63% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +6.2pp

Players who cast this card win 38% of the time (n=208) , vs 25% when it never left the library (n=975).

When players drew this card but left it in hand, they won 19% (n=108).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +13.0pp; 95% confidence interval +6.2pp to +19.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

386 instances
3.4%
Library
37.0%
Battlefield
25.9%
Graveyard
5.2%
Exile

Commanders that played this card

in tracked games
Card text
Ugin, the Ineffable card

Ugin, the Ineffable

{6}
Legendary Planeswalker — Ugin
Colorless spells you cast cost {2} less to cast. +1: Exile the top card of your library face down and look at it. Create a 2/2 colorless Spirit creature token. When that token leaves the battlefield, put the exiled card into your hand. −3: Destroy target permanent that's one or more colors.
Loyalty 4
Commander Masters (CMM) · Rare · Illustrated by Daarken

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.