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Ultron, Machine Overlord card art
Live Play Data

Ultron, Machine Overlord

{5} · Legendary Artifact Creature — Robot Villain · Marvel Super Heroes Commander (MSC)
0%
Live Inclusion
Times Brought
151
Decks Running
70
Median Cast Turn
7
Drawn → Played
69%
Format

First-cast turn

n=27
0%
T1
0%
T2
0%
T3
15%
T4
7%
T5
56%
T6-9
22%
T10+
Median 7 P25 6 · P75 9 · max 13
On curve 22% (2 / 27 cast on T5) Cast same turn as drawn 57%

The "good card" funnel

151 brought · 63 players
Brought to game
151
Ever drawn
36
Reached battlefield
25
Still on board at game end
17

Once cast, 68% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +13.8pp

Players who cast this card win 51% of the time (n=21) , vs 18% when it never left the library (n=97).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +33.2pp; 95% confidence interval +13.8pp to +52.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

43 instances
7.0%
Library
39.5%
Battlefield
30.2%
Graveyard
2.3%
Exile
Card text
Ultron, Machine Overlord card

Ultron, Machine Overlord

{5}
Legendary Artifact Creature — Robot Villain
Flying Other Robots and Constructs you control get +2/+2.
4 / 4
Marvel Super Heroes Commander (MSC) · Rare · Illustrated by Kieran Yanner

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.