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Part of Marvel Super Heroes
·
Legendary Artifact Creature — Robot Villain
·
Marvel Super Heroes Commander (MSC)
Live Play Data
Ultron the Annihilator
0%
Live Inclusion
Times Brought
225
Decks Running
86
Median Cast Turn
6.0
Drawn → Played
78%
Format
First-cast turn
n=74
0%
T1
4%
T2
9%
T3
14%
T4
20%
T5
43%
T6-9
9%
T10+
Median
6.0
P25
4
· P75
7
· max
13
On curve
47%
(15 / 74 cast on T5)
Cast same turn as drawn
36%
The "good card" funnel
225 brought · 75 playersBrought to game
225
Ever drawn
51
Reached battlefield
40
Still on board at game end
26
Once cast, 65% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +5.6pp
Players who cast this card win 44% of the time (n=37) , vs 23% when it never left the library (n=130).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +21.4pp; 95% confidence interval +5.6pp to +37.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
62 instances4.8%
Library
41.9%
Battlefield
27.4%
Graveyard
11.3%
Exile
Commanders that played this card
in tracked games-
1
Dr. Eggman
13 decks
-
2
Doctor Doom
10 decks
-
3
Ultron, Unlimited
10 decks
-
4
Doctor Doom, King of Latveria
5 decks
-
5
Imotekh the Stormlord
5 decks
-
6
Mr. House, President and CEO
4 decks
-
7
Szarekh, the Silent King
4 decks
-
8
Loki, the Deceiver
3 decks
-
9
Thanos, the Mad Titan
3 decks
-
10
Bullseye, Death Dealer
2 decks
Card text
Ultron the Annihilator
Legendary Artifact Creature — Robot Villain
Flying
Whenever Ultron enters or attacks, create a 2/2 colorless Robot Villain artifact creature token.
Whenever another artifact is put into your graveyard from the battlefield or an artifact card is put into your graveyard from anywhere other than the battlefield, each opponent loses 1 life.
3 / 4
Marvel Super Heroes Commander (MSC)
·
Mythic
·
Illustrated by Eugene Maslovski
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.