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Part of Marvel Super Heroes
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Legendary Artifact Creature — Robot Villain
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Marvel Super Heroes Commander (MSC)
Card Preview
Ultron the Annihilator
Times Brought
63
Decks Running
31
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Ultron the Annihilator
Legendary Artifact Creature — Robot Villain
Flying
Whenever Ultron enters or attacks, create a 2/2 colorless Robot Villain artifact creature token.
Whenever another artifact is put into your graveyard from the battlefield or an artifact card is put into your graveyard from anywhere other than the battlefield, each opponent loses 1 life.
3 / 4
Marvel Super Heroes Commander (MSC)
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Mythic
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Illustrated by Eugene Maslovski
Final zone distribution
31 instancesNot enough tracked games yet to show a reliable final-zone breakdown.
Commanders that played this card
in tracked games-
1
Ultron the Annihilator
8 decks
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2
Doctor Doom
4 decks
-
3
Imotekh the Stormlord
3 decks
-
4
Bullseye, Death Dealer
2 decks
-
5
Davros, Dalek Creator
2 decks
-
6
Doctor Doom, King of Latveria
2 decks
-
7
Ultron, Unlimited
2 decks
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8
Basim Ibn Ishaq
1 decks
-
9
Breya, Etherium Shaper
1 decks
-
10
Cecily, Haunted Mage
1 decks
The "good card" funnel
63 brought · 27 playersBrought to game
63
Ever drawn
13
Reached battlefield
12
Still on board at game end
18
12 of 100 times cast
12%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.