collections_bookmark Part of Commander Legends: Battle for Baldur's Gate
Unbreakable Formation card art
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Unbreakable Formation

{2} {W} · Instant · Ravnica Remastered (RVR)
3%
Decklist Inclusion
Times Brought
709
Decks Running
384
In Decks
3167
Decklist Inclusion
3%
Format
Card text
Unbreakable Formation card

Unbreakable Formation

{2} {W}
Instant
Creatures you control gain indestructible until end of turn. Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.
Ravnica Remastered (RVR) · Rare · Illustrated by Matt Stewart

Final zone distribution

180 instances
3.9%
Library
3.9%
Battlefield
40.0%
Graveyard
3.3%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

709 brought · 341 players
Brought to game
709
Ever drawn
171
Reached battlefield
76
Still on board at game end
7
≥ +2.3pp

Players who cast this card win 35% of the time (n=70) , vs 21% when it never left the library (n=455).

When players drew this card but left it in hand, they won 22% (n=81) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +13.2pp; 95% confidence interval +2.3pp to +24.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=76
0%
T1
0%
T2
0%
T3
4%
T4
0%
T5
75%
T6-9
21%
T10+
Median 8.0 P25 7 · P75 9 · max 18
On curve 0% (0 / 76 cast on T3) Cast same turn as drawn 19%
76 of 100 times cast 76%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.