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Part of Commander Masters
Live Play Data
Unclaimed Territory
Land
·
Marvel Super Heroes Commander (MSC)
6%
Live Inclusion
Times Brought
2414
Decks Running
1278
Median Cast Turn
4
Drawn → Played
78%
Format
First-cast turn
n=435
18%
T1
16%
T2
14%
T3
11%
T4
9%
T5
24%
T6-9
7%
T10+
Median
4
P25
2
· P75
6
· max
20
Cast same turn as drawn
52%
The "good card" funnel
2414 brought · 1001 playersBrought to game
2414
Ever drawn
556
Reached battlefield
435
Still on board at game end
404
Once cast, 93% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -1.7pp
Players who cast this card win 23% of the time (n=392) , vs 20% when it never left the library (n=1519).
When players drew this card but left it in hand, they won 35% (n=108).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.5pp; 95% confidence interval -1.7pp to +6.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
620 instances4.5%
Library
65.2%
Battlefield
13.2%
Graveyard
3.7%
Exile
Commanders that played this card
in tracked games-
1
Doctor Doom, King of Latveria
132 decks
-
2
Captain America, Team Leader
131 decks
-
3
Ashling, the Limitless
89 decks
-
4
Pantlaza, Sun-Favored
85 decks
-
5
Hakbal of the Surging Soul
56 decks
-
6
Edgar Markov
47 decks
-
7
Ulalek, Fused Atrocity
43 decks
-
8
The First Sliver
37 decks
-
9
The Swarmlord
34 decks
-
10
The Ur-Dragon
31 decks
Card text
Unclaimed Territory
Land
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.
Marvel Super Heroes Commander (MSC)
·
Uncommon
·
Illustrated by Pavel Kolomeyets
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.