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Underground River card art
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Underground River

Land · Reality Fracture Commander (FRC)
Times Brought
2560
Decks Running
1321
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Underground River card

Underground River

Land
{T}: Add {C}. {T}: Add {U} or {B}. This land deals 1 damage to you.
Reality Fracture Commander (FRC) · Rare · Illustrated by Volkan Baǵa

Final zone distribution

624 instances
1.0%
Library
68.4%
Battlefield
14.4%
Graveyard
4.5%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

2567 brought · 1030 players
Brought to game
2567
Ever drawn
557
Reached battlefield
452
Still on board at game end
427

Once cast, 94% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -0.6pp

Players who cast this card win 25% of the time (n=361) , vs 23% when it never left the library (n=1402).

When players drew this card but left it in hand, they won 29% (n=81).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +2.3pp; 95% confidence interval -0.6pp to +5.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=452
21%
T1
16%
T2
13%
T3
13%
T4
10%
T5
21%
T6-9
5%
T10+
Median 3.0 P25 2 · P75 6 · max 16
Cast same turn as drawn 57%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.