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Part of Commander Masters
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#18 in Golgari Commander Staples
Live Play Data
Undergrowth Stadium
Land
·
Teenage Mutant Ninja Turtles Eternal (TMC)
25%
Live Inclusion
Times Brought
3683
Decks Running
1774
Median Cast Turn
3
Drawn → Played
86%
Format
First-cast turn
n=745
26%
T1
16%
T2
10%
T3
8%
T4
10%
T5
25%
T6-9
5%
T10+
Median
3
P25
1
· P75
6
· max
18
Cast same turn as drawn
66%
The "good card" funnel
3686 brought · 1305 playersBrought to game
3686
Ever drawn
871
Reached battlefield
745
Still on board at game end
674
Once cast, 90% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -0.7pp
Players who cast this card win 27% of the time (n=675) , vs 24% when it never left the library (n=2349).
When players drew this card but left it in hand, they won 30% (n=117).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.9pp; 95% confidence interval -0.7pp to +6.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
981 instances2.9%
Library
68.7%
Battlefield
15.6%
Graveyard
4.0%
Exile
Commanders that played this card
in tracked games-
1
Leonardo, the Balance
92 decks
-
2
Witherbloom, the Balancer
59 decks
-
3
Atraxa, Praetors' Voice
49 decks
-
4
Thranduil, the Elvenking
49 decks
-
5
The Wise Mothman
48 decks
-
6
Henzie "Toolbox" Torre
45 decks
-
7
Lathril, Blade of the Elves
44 decks
-
8
Heroes in a Half Shell
43 decks
-
9
The Serpent Society
36 decks
-
10
Ygra, Eater of All
36 decks
Card text
Undergrowth Stadium
Land
This land enters tapped unless you have two or more opponents.
: Add
or
.
Teenage Mutant Ninja Turtles Eternal (TMC)
·
Rare
·
Illustrated by Gabriel Tanko
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.