Card Preview
Undying Evil
Times Brought
128
Decks Running
63
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Undying Evil
Instant
Target creature gains undying until end of turn. (When it dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Dark Ascension (DKA)
·
Common
·
Illustrated by Kev Walker
Final zone distribution
25 instances4.0%
Battlefield
24.0%
Graveyard
8.0%
Exile
64.0%
Hand
Commanders that played this card
in tracked games-
1
Deadpool, Trading Card
4 decks
-
2
Sheoldred, the Apocalypse
4 decks
-
3
Tergrid, God of Fright // Tergrid's Lantern
4 decks
-
4
Hidetsugu and Kairi
3 decks
-
5
Be'lakor, the Dark Master
2 decks
-
6
Olinda the Oblivious
2 decks
-
7
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
2 decks
-
8
Torgaar, Famine Incarnate
2 decks
-
9
Ayli, Eternal Pilgrim
1 decks
-
10
Black Cat, Cunning Thief
1 decks
The "good card" funnel
128 brought · 59 playersBrought to game
128
Ever drawn
22
Reached battlefield
7
Still on board at game end
1
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.