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Part of Final Fantasy
·
Sorcery
·
Final Fantasy Commander (FIC)
Live Play Data
Unfinished Business
1%
Live Inclusion
Times Brought
598
Decks Running
274
Median Cast Turn
8
Drawn → Played
37%
Format
First-cast turn
n=53
2%
T1
0%
T2
0%
T3
0%
T4
4%
T5
74%
T6-9
21%
T10+
Median
8
P25
7
· P75
9
· max
15
On curve
6%
(2 / 53 cast on T5)
Cast same turn as drawn
14%
The "good card" funnel
598 brought · 256 playersBrought to game
598
Ever drawn
144
Reached battlefield
53
Still on board at game end
2
≥ -9.3pp
Players who cast this card win 23% of the time (n=47) , vs 21% when it never left the library (n=377).
When players drew this card but left it in hand, they won 27% (n=80).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.5pp; 95% confidence interval -9.3pp to +14.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
151 instances2.6%
Library
1.3%
Battlefield
39.7%
Graveyard
3.3%
Exile
Commanders that played this card
in tracked games-
1
Cloud, Ex-SOLDIER
181 decks
-
2
Ellivere of the Wild Court
14 decks
-
3
Cloud, Midgar Mercenary
11 decks
-
4
Tifa, Martial Artist
6 decks
-
5
Amy Rose
3 decks
-
6
Captain America, First Avenger
3 decks
-
7
Cloud, Planet's Champion
3 decks
-
8
Arna Kennerüd, Skycaptain
2 decks
-
9
Auron, Venerated Guardian
2 decks
-
10
Cass, Hand of Vengeance
2 decks
Card text
Unfinished Business
Sorcery
Return target creature card from your graveyard to the battlefield, then return up to two target Aura and/or Equipment cards from your graveyard to the battlefield attached to that creature. (If the Auras can't enchant that creature, they remain in your graveyard.)
Final Fantasy Commander (FIC)
·
Rare
·
Illustrated by Ramza Psyru
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.