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Part of Starter Commander Decks
·
Instant
·
Double Masters (2XM)
Card Preview
Unlicensed Disintegration
Times Brought
150
Decks Running
67
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Unlicensed Disintegration
Instant
Destroy target creature. If you control an artifact, Unlicensed Disintegration deals 3 damage to that creature's controller.
Double Masters (2XM)
·
Uncommon
·
Illustrated by Izzy
Final zone distribution
39 instances2.6%
Library
5.1%
Battlefield
79.5%
Graveyard
12.8%
Hand
Commanders that played this card
in tracked games-
1
Kardur, Doomscourge
23 decks
-
2
Kaervek the Merciless
7 decks
-
3
Be'lakor, the Dark Master
4 decks
-
4
Davros, Dalek Creator
4 decks
-
5
Valgavoth, Harrower of Souls
4 decks
-
6
Rakdos, Lord of Riots
3 decks
-
7
Abaddon the Despoiler
2 decks
-
8
Evereth, Viceroy of Plunder
2 decks
-
9
Mogis, God of Slaughter
2 decks
-
10
Setzer, Wandering Gambler
2 decks
The "good card" funnel
150 brought · 64 playersBrought to game
150
Ever drawn
35
Reached battlefield
28
Still on board at game end
2
≥ -13.1pp
Players who cast this card win 18% of the time (n=19) , vs 19% when it never left the library (n=66).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -0.5pp; 95% confidence interval -13.1pp to +12.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=28
0%
T1
0%
T2
4%
T3
4%
T4
7%
T5
71%
T6-9
14%
T10+
Median
7.0
P25
7
· P75
9
· max
12
On curve
4%
(1 / 28 cast on T3)
Cast same turn as drawn
32%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 770,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.