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Part of Streets of New Capenna
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#12 in Colorless Commander Staples
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Artifact — Vehicle
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Streets of New Capenna (SNC)
: Exile up to two target cards from a single graveyard.
Unlicensed Hearse's power and toughness are each equal to the number of cards exiled with it.
Crew 2
Live Play Data
Unlicensed Hearse
0%
Live Inclusion
Times Brought
372
Decks Running
158
Median Cast Turn
5.0
Drawn → Played
68%
Format
First-cast turn
n=66
9%
T1
15%
T2
12%
T3
11%
T4
17%
T5
32%
T6-9
5%
T10+
Median
5.0
P25
3
· P75
7
· max
15
On curve
24%
(10 / 66 cast on T2)
Cast same turn as drawn
39%
The "good card" funnel
372 brought · 146 playersBrought to game
372
Ever drawn
97
Reached battlefield
66
Still on board at game end
47
Once cast, 71% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.4pp
Players who cast this card win 39% of the time (n=61) , vs 29% when it never left the library (n=236).
When players drew this card but left it in hand, they won 45% (n=28).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +10.1pp; 95% confidence interval -2.4pp to +22.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
108 instances4.6%
Library
43.5%
Battlefield
27.8%
Graveyard
6.5%
Exile
Commanders that played this card
in tracked games-
1
Magda, Brazen Outlaw
33 decks
-
2
Shorikai, Genesis Engine
16 decks
-
3
Greasefang, Okiba Boss
10 decks
-
4
Ketramose, the New Dawn
9 decks
-
5
Quintorius, History Chaser
6 decks
-
6
Balthier and Fran
5 decks
-
7
Malfegor
5 decks
-
8
Edward Kenway
4 decks
-
9
Gisa, the Hellraiser
3 decks
-
10
Queen Marchesa
3 decks
Card text
Unlicensed Hearse
Artifact — Vehicle
* / *
Streets of New Capenna (SNC)
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Rare
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Illustrated by Chris Seaman
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.