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Part of Bloomburrow
·
Enchantment
·
Innistrad Remastered (INR)
Card Preview
Unnatural Growth
3%
Decklist Inclusion
Times Brought
238
Decks Running
140
In Decks
1313
Decklist Inclusion
3%
Format
Final zone distribution
79 instances5.1%
Library
44.3%
Battlefield
20.3%
Graveyard
7.6%
Exile
Commanders that played this card
in tracked games-
1
Bello, Bard of the Brambles
19 decks
-
2
Doran, Besieged by Time
5 decks
-
3
Ghalta, Primal Hunger
5 decks
-
4
Gargos, Vicious Watcher
4 decks
-
5
Minsc & Boo, Timeless Heroes
4 decks
-
6
Tovolar, Dire Overlord // Tovolar, the Midnight Scourge
4 decks
-
7
Wolverine, Best There Is
4 decks
-
8
Felothar the Steadfast
3 decks
-
9
Jasmine Boreal of the Seven
3 decks
-
10
Loot, Exuberant Explorer
3 decks
The "good card" funnel
242 brought · 122 playersBrought to game
242
Ever drawn
71
Reached battlefield
49
Still on board at game end
35
Once cast, 71% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +6.5pp
Players who cast this card win 39% of the time (n=49) , vs 19% when it never left the library (n=150).
When players drew this card but left it in hand, they won 34% (n=22) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +20.0pp; 95% confidence interval +6.5pp to +33.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=49
0%
T1
0%
T2
2%
T3
10%
T4
12%
T5
65%
T6-9
10%
T10+
Median
7
P25
6
· P75
8
· max
12
On curve
24%
(6 / 49 cast on T5)
Cast same turn as drawn
28%
49 of 100 times cast
49%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.