Unnatural Growth
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Unnatural Growth
Final zone distribution
155 instancesCommanders that played this card
in tracked games-
1
Bello, Bard of the Brambles
68 decks
-
2
Ghalta, Primal Hunger
18 decks
-
3
Beorn the Fierce
17 decks
-
4
Tovolar, Dire Overlord // Tovolar, the Midnight Scourge
17 decks
-
5
Shroofus Sproutsire
10 decks
-
6
Tifa Lockhart
10 decks
-
7
Bruce Banner // The Incredible Hulk
9 decks
-
8
Gishath, Sun's Avatar
9 decks
-
9
Wolverine, Best There Is
9 decks
-
10
Pantlaza, Sun-Favored
8 decks
The "good card" funnel
862 brought · 369 playersOnce cast, 85% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 33% of the time (n=85) , vs 28% when it never left the library (n=570).
When players drew this card but left it in hand, they won 21% (n=42) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +5.0pp; 95% confidence interval -0.4pp to +10.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=97Full analysis unlocks as more games are tracked. Stats refresh nightly.