Unnatural Restoration card art
Live Play Data

Unnatural Restoration

{1} {G} · Sorcery · Phyrexia: All Will Be One (ONE)
2%
Live Inclusion
Times Brought
1170
Decks Running
499
Median Cast Turn
7.0
Drawn → Played
58%
Format

First-cast turn

n=126
0%
T1
0%
T2
3%
T3
6%
T4
10%
T5
65%
T6-9
17%
T10+
Median 7.0 P25 6 · P75 9 · max 15
On curve 0% (0 / 126 cast on T2) Cast same turn as drawn 26%

The "good card" funnel

1170 brought · 453 players
Brought to game
1170
Ever drawn
218
Reached battlefield
126
Still on board at game end
4
≥ +1.3pp

Players who cast this card win 28% of the time (n=123) , vs 19% when it never left the library (n=868).

When players drew this card but left it in hand, they won 13% (n=86).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +9.3pp; 95% confidence interval +1.3pp to +17.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

242 instances
5.0%
Library
1.7%
Battlefield
57.0%
Graveyard
4.5%
Exile

Commanders that played this card

in tracked games
Card text
Unnatural Restoration card

Unnatural Restoration

{1} {G}
Sorcery
Return target permanent card from your graveyard to your hand. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Phyrexia: All Will Be One (ONE) · Uncommon · Illustrated by Jeremy Wilson

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.