collections_bookmark
Part of March of the Machine
·
Instant
·
March of the Machine (MOM)
Card Preview
Unseal the Necropolis
0%
Decklist Inclusion
Times Brought
87
Decks Running
43
In Decks
240
Decklist Inclusion
0%
Format
Card text
Unseal the Necropolis
Instant
Each player mills three cards. Then you return up to two creature cards from your graveyard to your hand. (To mill three cards, a player puts the top three cards of their library into their graveyard.)
March of the Machine (MOM)
·
Common
·
Illustrated by Isis
Final zone distribution
25 instancesNot enough tracked games yet to show a reliable final-zone breakdown.
Commanders that played this card
in tracked games-
1
Captain N'ghathrod
10 decks
-
2
Bartolomé del Presidio
7 decks
-
3
Amzu, Swarm's Hunger
2 decks
-
4
Bladewing, Deathless Tyrant
2 decks
-
5
Sefris of the Hidden Ways
2 decks
-
6
Syr Konrad, the Grim
2 decks
-
7
Tinybones, the Pickpocket
2 decks
-
8
Coram, the Undertaker
1 decks
-
9
Edgar, Charmed Groom // Edgar Markov's Coffin
1 decks
-
10
Geth, Lord of the Vault
1 decks
The "good card" funnel
87 brought · 42 playersBrought to game
87
Ever drawn
19
Reached battlefield
15
Still on board at game end
0
≥ -17.4pp
Players who cast this card win 27% of the time (n=15) , vs 19% when it never left the library (n=51).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.0pp; 95% confidence interval -17.4pp to +33.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.