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Part of March of the Machine
·
Instant
·
March of the Machine (MOM)
Live Play Data
Unseal the Necropolis
0%
Live Inclusion
Times Brought
180
Decks Running
76
Median Cast Turn
6
Drawn → Played
77%
Format
First-cast turn
n=27
0%
T1
7%
T2
11%
T3
11%
T4
7%
T5
44%
T6-9
19%
T10+
Median
6
P25
4
· P75
9
· max
15
On curve
19%
(3 / 27 cast on T3)
Cast same turn as drawn
32%
The "good card" funnel
180 brought · 74 playersBrought to game
180
Ever drawn
35
Reached battlefield
27
Still on board at game end
0
≥ -4.7pp
Players who cast this card win 31% of the time (n=27) , vs 19% when it never left the library (n=114).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +12.8pp; 95% confidence interval -4.7pp to +30.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
51 instances2.0%
Library
74.5%
Graveyard
15.7%
Exile
7.8%
Hand
Commanders that played this card
in tracked games-
1
Bartolomé del Presidio
13 decks
-
2
Captain N'ghathrod
12 decks
-
3
Syr Konrad, the Grim
5 decks
-
4
Tinybones, the Pickpocket
4 decks
-
5
Amzu, Swarm's Hunger
3 decks
-
6
Bladewing, Deathless Tyrant
2 decks
-
7
Sefris of the Hidden Ways
2 decks
-
8
Trazyn the Infinite
2 decks
-
9
Valgavoth, Terror Eater
2 decks
-
10
Arvinox, the Mind Flail
1 decks
Card text
Unseal the Necropolis
Instant
Each player mills three cards. Then you return up to two creature cards from your graveyard to your hand. (To mill three cards, a player puts the top three cards of their library into their graveyard.)
March of the Machine (MOM)
·
Common
·
Illustrated by Isis
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.