collections_bookmark Part of Duskmourn: House of Horror
Unwanted Remake card art
Live Play Data

Unwanted Remake

{W} · Instant · Duskmourn: House of Horror (DSK)
1%
Live Inclusion
Times Brought
188
Decks Running
90
Median Cast Turn
6.0
Drawn → Played
83%
Format

First-cast turn

n=30
0%
T1
3%
T2
3%
T3
13%
T4
20%
T5
50%
T6-9
10%
T10+
Median 6.0 P25 5 · P75 9 · max 14
On curve 0% (0 / 30 cast on T1) Cast same turn as drawn 21%

The "good card" funnel

188 brought · 78 players
Brought to game
188
Ever drawn
36
Reached battlefield
30
Still on board at game end
1
≥ -25.1pp

Players who cast this card win 16% of the time (n=28) , vs 26% when it never left the library (n=125).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -10.1pp; 95% confidence interval -25.1pp to +4.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

42 instances
7.1%
Library
2.4%
Battlefield
64.3%
Graveyard
14.3%
Exile

Commanders that played this card

in tracked games
Card text
Unwanted Remake card

Unwanted Remake

{W}
Instant
Destroy target creature. Its controller manifests dread. (That player looks at the top two cards of their library, then puts one onto the battlefield face down as a 2/2 creature and the other into their graveyard. If it's a creature card, it can be turned face up any time for its mana cost.)
Duskmourn: House of Horror (DSK) · Uncommon · Illustrated by Eli Minaya

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.