collections_bookmark Part of Duskmourn: House of Horror
Unwanted Remake card art
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Unwanted Remake

{W} · Instant · Duskmourn: House of Horror (DSK)
Times Brought
169
Decks Running
98
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Unwanted Remake card

Unwanted Remake

{W}
Instant
Destroy target creature. Its controller manifests dread. (That player looks at the top two cards of their library, then puts one onto the battlefield face down as a 2/2 creature and the other into their graveyard. If it's a creature card, it can be turned face up any time for its mana cost.)
Duskmourn: House of Horror (DSK) · Uncommon · Illustrated by Eli Minaya

Final zone distribution

38 instances
7.9%
Library
5.3%
Battlefield
63.2%
Graveyard
2.6%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

169 brought · 96 players
Brought to game
169
Ever drawn
35
Reached battlefield
25
Still on board at game end
2
≥ -9.2pp

Players who cast this card win 28% of the time (n=18) , vs 24% when it never left the library (n=94).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +3.6pp; 95% confidence interval -9.2pp to +16.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=25
4%
T1
0%
T2
8%
T3
4%
T4
32%
T5
32%
T6-9
20%
T10+
Median 6 P25 5 · P75 8 · max 18
On curve 4% (1 / 25 cast on T1) Cast same turn as drawn 44%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.