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Part of Lorwyn Eclipsed
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Creature — Faerie Rogue
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Lorwyn Eclipsed (ECL)
Live Play Data
Unwelcome Sprite
0%
Live Inclusion
Times Brought
103
Decks Running
53
Median Cast Turn
—
Drawn → Played
66%
Format
First-cast turn
n=19Not enough observed casts yet to show a reliable distribution.
The "good card" funnel
103 brought · 51 playersBrought to game
103
Ever drawn
29
Reached battlefield
19
Still on board at game end
10
≥ -20.1pp
Players who cast this card win 20% of the time (n=19) , vs 19% when it never left the library (n=58).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +0.3pp; 95% confidence interval -20.1pp to +20.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
32 instances31.3%
Battlefield
43.8%
Graveyard
3.1%
Exile
21.9%
Hand
Commanders that played this card
in tracked games-
1
Alela, Cunning Conqueror
22 decks
-
2
Denzilore Fatehold
6 decks
-
3
Maralen, Fae Ascendant
6 decks
-
4
Octavia, Living Thesis
3 decks
-
5
Matoya, Archon Elder
2 decks
-
6
Orvar, the All-Form
2 decks
-
7
Whtz, the Bibliophile
2 decks
-
8
Anowon, the Ruin Thief
1 decks
-
9
Bilbo, Thief in the Night
1 decks
-
10
Eligeth, Crossroads Augur
1 decks
Card text
Unwelcome Sprite
Creature — Faerie Rogue
Flying
Whenever you cast a spell during an opponent's turn, surveil 2. (Look at the top two cards of your library. You may put any number of them into your graveyard and the rest on top of your library in any order.)
2 / 1
Lorwyn Eclipsed (ECL)
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Uncommon
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Illustrated by Iris Compiet
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.