Card Preview
Unwind
Times Brought
456
Decks Running
232
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Unwind
Instant
Counter target noncreature spell. Untap up to three lands.
Dominaria (DOM)
·
Common
·
Illustrated by Anna Steinbauer
Final zone distribution
100 instances4.0%
Library
4.0%
Battlefield
41.0%
Graveyard
7.0%
Exile
Commanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
78 decks
-
2
Baral, Chief of Compliance
10 decks
-
3
Alela, Cunning Conqueror
7 decks
-
4
Lord of the Nazgûl
7 decks
-
5
Eluge, the Shoreless Sea
5 decks
-
6
Talrand, Sky Summoner
4 decks
-
7
Fire Lord Azula
3 decks
-
8
Grand Arbiter Augustin IV
3 decks
-
9
Jin-Gitaxias // The Great Synthesis
3 decks
-
10
Namor the Sub-Mariner
3 decks
The "good card" funnel
456 brought · 209 playersBrought to game
456
Ever drawn
92
Reached battlefield
48
Still on board at game end
4
≥ -3.6pp
Players who cast this card win 31% of the time (n=40) , vs 26% when it never left the library (n=276).
When players drew this card but left it in hand, they won 32% (n=36).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.5pp; 95% confidence interval -3.6pp to +12.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=48
2%
T1
0%
T2
6%
T3
6%
T4
8%
T5
54%
T6-9
23%
T10+
Median
7.0
P25
6
· P75
9
· max
17
On curve
8%
(3 / 48 cast on T3)
Cast same turn as drawn
17%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.