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Part of Modern Horizons 3
·
Sorcery
·
New Capenna Commander (NCC)
Card Preview
Urban Evolution
1%
Decklist Inclusion
Times Brought
231
Decks Running
107
In Decks
924
Decklist Inclusion
1%
Format
Card text
Urban Evolution
Sorcery
Draw three cards. You may play an additional land this turn.
New Capenna Commander (NCC)
·
Uncommon
·
Illustrated by Eytan Zana
Final zone distribution
72 instances5.6%
Library
1.4%
Battlefield
56.9%
Graveyard
2.8%
Exile
Commanders that played this card
in tracked games-
1
Aesi, Tyrant of Gyre Strait
20 decks
-
2
Omo, Queen of Vesuva
16 decks
-
3
Codie, Vociferous Codex
7 decks
-
4
Child of Alara
5 decks
-
5
Quandrix, the Proof
5 decks
-
6
Yarok, the Desecrated
3 decks
-
7
Adrix and Nev, Twincasters
2 decks
-
8
Glarb, Calamity's Augur
2 decks
-
9
Homer, the Hermit
2 decks
-
10
Koma, Cosmos Serpent
2 decks
The "good card" funnel
235 brought · 102 playersBrought to game
235
Ever drawn
66
Reached battlefield
40
Still on board at game end
1
≥ +1.5pp
Players who cast this card win 42% of the time (n=37) , vs 25% when it never left the library (n=133).
When players drew this card but left it in hand, they won 27% (n=23) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +17.4pp; 95% confidence interval +1.5pp to +33.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=40
3%
T1
0%
T2
8%
T3
10%
T4
15%
T5
55%
T6-9
10%
T10+
Median
7.0
P25
5
· P75
8
· max
20
On curve
35%
(6 / 40 cast on T5)
Cast same turn as drawn
50%
40 of 100 times cast
40%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.