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Part of Modern Horizons 3
·
Sorcery
·
New Capenna Commander (NCC)
Live Play Data
Urban Evolution
3%
Live Inclusion
Times Brought
421
Decks Running
186
Median Cast Turn
7
Drawn → Played
56%
Format
First-cast turn
n=57
2%
T1
0%
T2
5%
T3
11%
T4
14%
T5
54%
T6-9
14%
T10+
Median
7
P25
5
· P75
8
· max
20
On curve
32%
(8 / 57 cast on T5)
Cast same turn as drawn
46%
The "good card" funnel
425 brought · 185 playersBrought to game
425
Ever drawn
102
Reached battlefield
57
Still on board at game end
1
≥ +7.4pp
Players who cast this card win 46% of the time (n=56) , vs 26% when it never left the library (n=271).
When players drew this card but left it in hand, they won 36% (n=42).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +20.2pp; 95% confidence interval +7.4pp to +33.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
115 instances5.2%
Library
0.9%
Battlefield
58.3%
Graveyard
7.0%
Exile
Commanders that played this card
in tracked games-
1
Aesi, Tyrant of Gyre Strait
36 decks
-
2
Omo, Queen of Vesuva
29 decks
-
3
Codie, Vociferous Codex
9 decks
-
4
Quandrix, the Proof
8 decks
-
5
Child of Alara
7 decks
-
6
Homer, the Hermit
7 decks
-
7
Tatyova, Benthic Druid
6 decks
-
8
Imoti, Celebrant of Bounty
5 decks
-
9
Omnath, Locus of Creation
4 decks
-
10
Perrie, the Pulverizer
4 decks
Card text
Urban Evolution
Sorcery
Draw three cards. You may play an additional land this turn.
New Capenna Commander (NCC)
·
Uncommon
·
Illustrated by Eytan Zana
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.