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Part of Modern Horizons 3
·
Sorcery
·
New Capenna Commander (NCC)
Live Play Data
Urban Evolution
2%
Live Inclusion
Times Brought
732
Decks Running
295
Median Cast Turn
7.0
Drawn → Played
59%
Format
First-cast turn
n=112
1%
T1
0%
T2
5%
T3
11%
T4
14%
T5
54%
T6-9
14%
T10+
Median
7.0
P25
5
· P75
8
· max
20
On curve
31%
(16 / 112 cast on T5)
Cast same turn as drawn
39%
The "good card" funnel
736 brought · 285 playersBrought to game
736
Ever drawn
189
Reached battlefield
112
Still on board at game end
3
≥ +9.5pp
Players who cast this card win 44% of the time (n=109) , vs 25% when it never left the library (n=465).
When players drew this card but left it in hand, they won 34% (n=69).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +18.9pp; 95% confidence interval +9.5pp to +28.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
207 instances5.8%
Library
1.4%
Battlefield
57.5%
Graveyard
7.2%
Exile
Commanders that played this card
in tracked games-
1
Aesi, Tyrant of Gyre Strait
50 decks
-
2
Omo, Queen of Vesuva
44 decks
-
3
Codie, Vociferous Codex
14 decks
-
4
Quandrix, the Proof
13 decks
-
5
Child of Alara
11 decks
-
6
Imoti, Celebrant of Bounty
10 decks
-
7
Tatyova, Benthic Druid
10 decks
-
8
Homer, the Hermit
9 decks
-
9
Omnath, Locus of Creation
6 decks
-
10
Flubs, the Fool
5 decks
Card text
Urban Evolution
Sorcery
Draw three cards. You may play an additional land this turn.
New Capenna Commander (NCC)
·
Uncommon
·
Illustrated by Eytan Zana
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.