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Part of Modern Horizons 3
·
Sorcery
·
New Capenna Commander (NCC)
Card Preview
Urban Evolution
Times Brought
144
Decks Running
74
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Urban Evolution
Sorcery
Draw three cards. You may play an additional land this turn.
New Capenna Commander (NCC)
·
Uncommon
·
Illustrated by Eytan Zana
Final zone distribution
45 instances4.4%
Library
6.7%
Battlefield
60.0%
Graveyard
2.2%
Exile
Commanders that played this card
in tracked games-
1
Aesi, Tyrant of Gyre Strait
16 decks
-
2
Omo, Queen of Vesuva
10 decks
-
3
Child of Alara
4 decks
-
4
Codie, Vociferous Codex
4 decks
-
5
Quandrix, the Proof
4 decks
-
6
Nine-Fingers Keene
3 decks
-
7
Uro, Titan of Nature's Wrath
3 decks
-
8
Kadena, Slinking Sorcerer
2 decks
-
9
Omnath, Locus of Creation
2 decks
-
10
Perrie, the Pulverizer
2 decks
The "good card" funnel
144 brought · 71 playersBrought to game
144
Ever drawn
45
Reached battlefield
30
Still on board at game end
3
≥ +0.2pp
Players who cast this card win 33% of the time (n=24) , vs 22% when it never left the library (n=79).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +11.2pp; 95% confidence interval +0.2pp to +22.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=30
0%
T1
0%
T2
0%
T3
7%
T4
10%
T5
60%
T6-9
23%
T10+
Median
7.0
P25
6
· P75
9
· max
11
On curve
17%
(3 / 30 cast on T5)
Cast same turn as drawn
46%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.