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Part of Modern Horizons 3
·
Sorcery
·
New Capenna Commander (NCC)
Card Preview
Urban Evolution
Times Brought
454
Decks Running
214
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Urban Evolution
Sorcery
Draw three cards. You may play an additional land this turn.
New Capenna Commander (NCC)
·
Uncommon
·
Illustrated by Eytan Zana
Final zone distribution
125 instances4.8%
Library
3.2%
Battlefield
59.2%
Graveyard
3.2%
Exile
Commanders that played this card
in tracked games-
1
Aesi, Tyrant of Gyre Strait
42 decks
-
2
Omo, Queen of Vesuva
22 decks
-
3
Codie, Vociferous Codex
10 decks
-
4
Quandrix, the Proof
10 decks
-
5
Perrie, the Pulverizer
8 decks
-
6
Omnath, Locus of Creation
7 decks
-
7
Kadena, Slinking Sorcerer
6 decks
-
8
Tatyova, Benthic Druid
6 decks
-
9
Bonny Pall, Clearcutter
5 decks
-
10
Child of Alara
5 decks
The "good card" funnel
454 brought · 205 playersBrought to game
454
Ever drawn
121
Reached battlefield
75
Still on board at game end
4
≥ +2.1pp
Players who cast this card win 33% of the time (n=58) , vs 24% when it never left the library (n=232).
When players drew this card but left it in hand, they won 21% (n=30).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +9.0pp; 95% confidence interval +2.1pp to +15.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=75
0%
T1
1%
T2
4%
T3
16%
T4
12%
T5
55%
T6-9
12%
T10+
Median
6
P25
5
· P75
8
· max
12
On curve
33%
(9 / 75 cast on T5)
Cast same turn as drawn
40%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.